Are there any methods that are called before and after
For buttons I am aware that ShowResponses get called when buttons are displayed but is there any other function that gets called once the responses go away Also are there any functions that gets called when input field is displayed and after it goes away Currently I am handling this in Dialogue System by using SendMessage in every
Quest Machine Quest node state action is not called Pixel Crushers
We are new to the Quest Machine and Dialgue System tools we use integration In the quest machine when a quest becomes successfull action is called and message is sent But when a node becomes "true" the action is not called The node "Talk to Ivan" indeed becomes true because then the quest becomes successfull and message Reward 2 is sent